Wednesday 9 April 2014

Never has such a fuss been made over a 3 minute presentation

A 3 minute presentation on its own is fine. But then give us the strict specification of 10, 18 second slides and we all react like it would have been less daunting had the presentations been an hour long.

But after bringing myself back down to earth it is still only 3 minutes. Which is nothing right?

Getting Started
Gangmaskin

I had recently come across an artist called Simon Stalenhag and really loved his work. So with the excitement of having found this new artist still fresh, I decided to use this presentation to briefly try and explain why I like his work.
Marek Okon is another Artist I keep going back to for inspiration. So I thought I would include him as well.

Art Direction (Re alliteration of Power Point Presentation)

TLOU Promo

Marek Okon is a massively skilled and successful artist and has worked on many triple A titles. He generally does promotional material, but has worked as concept artist for Crisis.

Shrapnel


This piece is called Shrapnel and was the cover for the third issue of a comic called Shrapnel:Aristeia Rising Published by Radical Comics.

This Piece uses a varying level of detail to draw you to the focal point of the image, which is her face. Surrounding forms are relatively out of focus, and painterly in texture. This technique is interesting because this is how our eyes work in real life. If you hold your arms out in front of you with your thumbs up and together, the space the tip of your thumbs takes up in your field of view is all that is in focus at anyone point in time. But yet you can briefly look out over a vast seen and understand it. This is because our brains fill in the gaps and assumes what is there.
When you initially look at this picture your eyes go straight to her face, and your peripheries see the rest of the figure and assume it’s all there and to a similar level of detail.

Colour & Mood

If you look at the colours on their own, they are fresh, clean and peaceful. Which is odd when you take into account the content of the image. It’s the aftermath of an epic close quarter battle, with the bodies and gore to go with it.
But if you take into account her body language, then the colours have real significance.  Now we understand this character is drained, the battle has been horrific; this has been a real gritty and tragic confrontation.

Looking further into the use of Colour



Colour has also been used to draw your eye to the focal point and then around the image.
In the image above I have exaggerated the colours. Here you can see that the whole piece is basically two colours, which envelope the whole piece. Then a third contrasting colour has been thrown in to draw your attention. This primarily sits behind her head, and then with the blood splatter your attention is drawn down the image.

Why I like Mareks Work

Rain

Hide and Seek

In a lot of Mareks work his characters express fear; they appear vulnerable and therefor human. They are normal people like you or me that have gotten stuck in an extraordinary situation.

They don’t appear to be supper human heroes, who love to kill, love a battle and think nothing of saving the world.



A World within an Image


Mareks Images contain a huge amount of narrative. Within a single frame there will be many questions which you will want to answer, thus drawing you in and making you interested in the world he has created.

Why is this woman being chased?
By who? What? Why?
Is that a new born baby? It appears to still have the wrist tag?
Where is she?
Is that some kind of nuclear/bio hazard type container?

Simon Stalenhag – Gaussfraktarna 1920 badge


This is the image I chose, by this artist. I love this scene. We have all stood in a car park like this before; this image is nostalgic. But yet this is a future concept. There are large flying freighter type craft in the distance.
All of Simon’s work has this quality, they are all believable, relatable, somewhat nostalgic and yet contain element that aren’t of this world.

Believable Future

Fokaltorn

Lakeviewdr

Percyswalk


I think he manages this by creating a scene we can perceive to exist within our world. He includes objects and characters which we can relate to in real life, like the cars and the everyday characters.  He understands that in the future normal people will be normal people, an old barn will still be an old barn and that future tech will itself become old tech.

Colour


Here again I have exaggerated the colour and found that Simon has used the same technique as Marek did for Shrapnel.
Here the image again is made up primarily of two colours, with a third colour frown in to draw attention. Here it is the pink in the bottom right, drawing you into the scene of the two girls and the car. The pink is then doted across the top of the Freighters to draw you off and into the distance.

Tone




Tone here has generally been used in the traditional lights are further away fashion. If you look at the image where I have removed all of the detail, you will find this generally works. But there is a discrepancy; the right side of the car park is actually extremely light. But this is also an area of high detail, and it’s highly textured, this helps further bring this area closer.

http://www.simonstalenhag.se/
http://www.okonart.com/#portfolio&illustrations&83
https://waypointprod.blob.core.windows.net/blogfilestore/legacycontent/crafts/emilemunny/emile_munny_halo_reach_by_georgedogface-d37i12t.jpg
http://raynfall.files.wordpress.com/2011/08/gowtroops.jpg


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