Gp_Highly Stylised Environment
15k, 4x1024 and 3 weeks
This brief is to design and create a highly stylised shop
front for use in the Unreal engine.
I picked this project because I wanted a project that gave
me room to make a vehicle. My portfolio currently doesn’t have any pieces to
show interest in this area. Also I am planning to do a vehicle project for FMP
and I have never done one to fruition. So I really need to do at least one
before I delve into a 22 week vehicle project.
I can easily work a vehicle into this project. The focus
needs to be the vehicle then I will also create an environment to give it a
setting and also to comply with the brief.
I have already chosen a world to put my vehicle into due to
the huge amount of resources available for reference. I am going to design a vehicle
based shop for the Mad Max universe.
These are my initial designs. I immediately lost focus and
started creating a larger scene. The Tri budget for this project is only 15k if
I want to create a reasonably detailed vehicle I will not have many tries left
for a large scene. During these concepts I was trying to push the silhouette so
kept adding large structures to the design.
There are some good forms and ideas here. Although I do need
to concentrate on what I want to get out of this project. I can use the large draping
tarpaulin designs on a smaller scale on future designs maybe.
This is the second mood board I created. This is to help me
focus on what I want out of this project. I really want to create a vehicle
with an elaborate visible engine. These complex forms are mostly created with
super charger and or Turbo set ups, and the general shape of the exhaust
manifolds.
I will also continue to design a simple environment.
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