Falling Photo bash
The above image is what she imagined when she pictured this
area. Two people given the same information have imagined to starkly different environments,
obviously this is to be expected, but it’s still interesting.
Landing Zone Concept
It was difficult trying to accurately concept a pile of
“Sticks and Shavings”, what exactly is this. He doesn’t describe it as a pile
of Hay or maybe Leaves or any other known piles of stuff, all we have to work
with is “Sticks and “Shavings”.
The colour pallet is dark and moody, but I’ve still kept some
good strong exaggerated colours. I’m using these colours to push the fantasy
element of the world.
Caves to hall Transition
Here I’ve added some 2D foreground planes. This should help
to enclose her in real space, not a long hall with the near wall missing. This
is something that we are going to have to take into account with all our
environments, we might not be able to see what is behind the camera when
playing a side scroller but the world needs to believably continue beyond it.
As well as when she is enclosed in a space this also must be made clear.
Here I’ve also included some animations and particle affects
that could be added to bring the world to life.
With all the elements of these concepts as a group have been
careful to try and reference Oxford and Christ Church where we can. This is due
to the idea that if this is simply a dream that Alice is having then all the
imagery would come from things that she has seen. Alice was the daughter of the
Dane of Christ Church and lived within its walls so she would have been
familiar with it. She also would have known Oxford well. Alices dreams like our
own would have been set in or at least drawn allot of influence from areas that
she was most familiar with.
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