Tesselated
Bridge
Not
Tessellated Bridge
Comparing these two I can see that the tessellated texture
is slightly better. There is more definition in the shadows and they continue
all across the bridge. The untessilated bridge is noticeably flat in
comparison. But here there is a huge jump in geometry, about 800 tries to about
40,000, this cannot be ignored.
This beginning part is actually going to be quite demanding
on the engine, this means that saving tries here is going to be important. So
is tessellating this going to be worth it.
This is what I
initially tried to do with this part of the bridge. I quickly worked out that
Joining up these brick textures over a seam would be extremely difficult.
So I repeated the process I used for the Brick areas I
had already done. This turned out really well.
A have also finished texturing the inside of the bridge.
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