My
substance painter file got corrupted.
The
substance painter file as of this morning was completely unusable. I can still
rotate the model but that is all. I then tried to export all the textures, at
least then I would get the work up to this point. This caused substance painter
to crash, but without any visual prompts. Nearly all the crashes that I have
experienced today (Which are the first for this project) were impossible to
distinguish from an extremely long loading time. Only upon attempting to cancel
the previous function would substance freeze and become completely unusable. This
means that I had to wait long periods of time between every single input just
encase it hadn’t actually crashed, more often than not it had.
At
this point I feared that I had lost up to 3 days work as that is when I last
backed up. With today and tomorrow being the last full days this would be disastrous.
I
have spent the entirety of today trying to export as many textures as possible.
After dozens of crashes and exporting some textures individually to reduce the
load on substance I have managed to save some textures.
This
means that I have lost up to 3 days work on the engine parts of the car. This
is what I will be doing tomorrow.
I will be doing this tomorrow as well as doing an old oil pass on the
engine, new fresh oil pass, then dust and finally then erasing streaks out of
this engine dust
This is where the vehicle was at Tuesday Evening.
1 day to go
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