I had finished the work that I had been set for this
project. So at this point I jut asked for variouse assets from other people to
texture.
I was given the assets below in red by Kieran. I was also given a bunch of metal railings,
and the elevator door by Joel.
This is the Textures Magazine
Textured light from Joel
Textured Railings
Projection
Mapping the Arms that hold the Containers
I also
did all the roughness, metalness and normal maps for the rubbish piles. Below
is the projected detail I added to the normal